Courtesy of Nintendo The Legend of Zelda series has always been famous for its massive approach to world-building, but Breath of the Wild and Tears of the Kingdom took it to an entirely other level. The two games introduced players to a truly massive version of Hyrule, where exploration is key to the experience and a non-linear path […] The post Legend of Zelda’s Biggest Game Ever Was Almost Bigger (It’s Good That it Wasn’t) appeared first on ComicBook.com .