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The ‘Backrooms’ Production Design Is the Ultimate Game of Tetris | Collector
The ‘Backrooms’ Production Design Is the Ultimate Game of Tetris
IndieWire

The ‘Backrooms’ Production Design Is the Ultimate Game of Tetris

Production designer Danny Vermette tells IndieWire about getting a crash course in the University of Backrooms from director Kane Parsons and building four stages' worth of mazelike sets.

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