AI robotics company started by Alphabet is joining Google proper

AI robotics company started by Alphabet is joining Google proper

Robotics company Intrinsic has announced it will be folding into Google as the company bets on the future of physical AI in manufacturing. The company focuses on software tools to make robots more affordable and easier to use, as well as using adaptive intelligence to help the robots perform real-world tasks. Intrinsic was started in 2021 as an Alphabet " Other Bets " project, part of a portfolio of high-risk and potentially high-payoff startups, Waymo among them. The project will now run as a "distinct group" within Google where it will leverage Gemini and Google Cloud while working closely with the Google DeepMind team. The company describes its platform as "the Android of robotics," offering a universal canvas where developers can build apps for different robots, cameras, sensors and more. Meta has expressed interest in pursuing a similar business model. Also at the intersection of software and physical AI, the company aims to integrate adaptive intelligence into robots, helping them to perform real-world tasks. The goal is robots that can "perceive, reason and react to changes in processes and their environment." The acquisition will complement Google's past work in robotics like Boston Dynamics, which it sold off in 2017. The Google DeepMind team has also developed Gemini-based models for robotics in the past. This article originally appeared on Engadget at https://www.engadget.com/ai/ai-robotics-company-started-by-alphabet-is-joining-google-proper-144421411.html?src=rss

Tim Cook takes to X to tease a big week of launches

Tim Cook takes to X to tease a big week of launches

Tim Cook has posted to X a tantalizingly brief message about the start of March, saying that at long last, there will be multiple products debuting. Tim Cook at Apple Park Ever since selected people were sent invitations to an "Apple Experience" taking place on March 4, 2026, it has been presumed that the company is about to make at least five announcements . Now Tim Cook appears to have confirmed this, with a post to X using the hashtag #AppleLaunch. A big week ahead. It all starts Monday morning! #AppleLaunch pic.twitter.com/PQ9gM2Gl2r — Tim Cook (@tim_cook) February 26, 2026 Continue Reading on AppleInsider | Discuss on our Forums

Highguard: New Report Details The Months Leading Up To Launch And The Fallout After

Highguard: New Report Details The Months Leading Up To Launch And The Fallout After

After a ceremonious reveal at the conclusion of The Game Awards 2026 , newcomer developer Wildlight Entertainment launched its first-person raid shooter Highguard on PlayStation 5, Xbox Series X/S, and PC. Despite eclipsing 100,000 concurrent Steam players around the game's launch, that number quickly dropped (though Steam concurrents are only a fraction of the total players), with Steam's reviews status for the game sitting at "mixed" today . As a result, Wildlight laid off most of its 100-person staff , roughly two weeks after the game's launch, and according to a new report from Forbes , less than 20 developers remain at the studio – it's those remaining employees that have pushed out two somewhat hefty patches for Highguard since the layoffs on February 11. That same Forbes report also details the game's development, the weeks after its reveal at The Game Awards in December, and the subsequent Highguard fallout since launch last month. Forbes reports that in 2021, a small group of people who worked at developer Respawn Entertainment, owned by EA, quit and started a new studio. After helping Respawn launch Apex Legends in 2019, some at the studio watched the battle royale bring in more than $3 billion in revenue over the next couple of years. However, some of the creatives felt slighted by how little of that $3 billion made its way to the developers behind it. Thus, the idea of starting a new studio, creating a successful surprise-launch live-service shooter, and sharing the profits among employees was born. With Wildlight co-founder and CEO Dusty Welch touting the studio's profit-sharing program, he was able to attract others to join the team and work on what was first a survival game like Rust before it was transformed into the raid shooter that Highguard launched last month, according to the report. Forbes writes that after the transition to a raid shooter, which retained some of the elements of the original Rust-esque prototype, testing began with staff, external players, and Tencent's TiMi Studio Group; it was only recently revealed that China-based company Tencent helped fund Highguard by Stephen Totilo's Game File on February 17. Reception amongst those tests was positive, according to the 10 Highguard developers Forbes spoke to for its report, but some employees were apparently concerned that these tests weren't accurate enough to a real play environment. Developers helped playtesters understand mechanics, in-game communication was encouraged, and more, but these gameplay aspects aren't guaranteed when a game reaches players' hands after launch. To get ahead of that, some employees suggested letting people play Highguard before launch, perhaps in a beta or open playtest, but leadership at Wildlight turned down that suggestion, Forbes reports. The leadership at Wildlight wanted to announce the game and launch it a few weeks later, without letting the public play it beforehand, as those developers had seen work successfully with Respawn's Apex Legends. As a result, Highguard was revealed, the reception soured quickly, and the game became a bit of a meme online before it even launched, with some comparing it to Concord, PlayStation's own live-service shooter that shut down two weeks after launch. Forbes reports that the employees it spoke to said Wildlight was a "healthy, collaborative, transparent" environment they loved working in... until the final two months, when morale tanked following the game's subsequent reception after The Game Awards reveal. Then, the game launched on January 26 and did little to impress both critics and players alike – Game Informer gave it a 7.5 in its review . Despite a strong initial showing, playercounts dropped, and two weeks after launch, Wildlight laid off most of its staff. With Highguard being a free-to-play title, its avenue for revenue is highly dependent on retaining players and getting them to spend money on in-game cosmetics, mounts, and more. Today, Highguard is still live and receiving updates, though it remains unclear how long it can live with so little staff, comparatively, working on the game. For more details, be sure to read the full Forbes report here . Have you played Highguard? Let us know what you think of it in the comments below!

Burger King launches Patty, an OpenAI-powered voice chatbot in headsets that offers coaching, meal prep help, and evaluates interactions for "friendliness" (Emma Roth/The Verge)

Burger King launches Patty, an OpenAI-powered voice chatbot in headsets that offers coaching, meal prep help, and evaluates interactions for "friendliness" (Emma Roth/The Verge)

Emma Roth / The Verge : Burger King launches Patty, an OpenAI-powered voice chatbot in headsets that offers coaching, meal prep help, and evaluates interactions for “friendliness” —  AI chatbot ‘Patty’ is going to live inside employees' headsets. … Burger King is launching an AI chatbot that will live in the headsets used by employees.

Apple Releases visionOS 26.3.1 to Fix Multiview Flicker Issue in Apple TV App

Apple Releases visionOS 26.3.1 to Fix Multiview Flicker Issue in Apple TV App

Apple today released visionOS 26.3.1, a minor update to the visionOS 26 operating system. visionOS 26.3.1 comes two weeks after the launch of visionOS 26.3 . ‌visionOS 26‌.3 can be downloaded on all Vision Pro headsets by navigating to the Settings app, selecting the General section, and choosing the Software Update option. To install an update, the Vision Pro headset needs to be removed, and there is a software progress bar available on the exterior EyeSight display. According to Apple's release notes for the update, it fixes a flicker issue that could happen when watching sports content with MultiView in the Apple TV app. This article, " Apple Releases visionOS 26.3.1 to Fix Multiview Flicker Issue in Apple TV App " first appeared on MacRumors.com Discuss this article in our forums

Apple Releases Safari Technology Preview 238 With Bug Fixes and Performance Improvements

Apple Releases Safari Technology Preview 238 With Bug Fixes and Performance Improvements

Apple today released a new update for Safari Technology Preview , the experimental browser that was first introduced in March 2016. Apple designed ‌Safari Technology Preview‌ to allow users to test features that are planned for future release versions of the Safari browser. ‌Safari Technology Preview‌ 238 includes fixes and updates for Animations, CSS, Editing, Forms, Networking, Rendering, Scrolling, SVG, Web API, Web Inspector, WebAssembly, and WebRTC. The current ‌Safari Technology Preview‌ release is compatible with machines running macOS Sequoia and macOS Tahoe , the newest version of macOS. The ‌Safari Technology Preview‌ update is available through the Software Update mechanism in System Preferences or System Settings to anyone who has downloaded the browser from Apple’s website. Complete release notes for the update are available on the Safari Technology Preview website . Apple’s aim with ‌Safari Technology Preview‌ is to gather feedback from developers and users on its browser development process. ‌Safari Technology Preview‌ can run side-by-side with the existing Safari browser and while it is designed for developers, it does not require a developer account to download and use. Tag: Safari Technology Preview This article, " Apple Releases Safari Technology Preview 238 With Bug Fixes and Performance Improvements " first appeared on MacRumors.com Discuss this article in our forums

ThreatsDay Bulletin: Kali Linux + Claude, Chrome Crash Traps, WinRAR Flaws, LockBit & 15+ Stories

ThreatsDay Bulletin: Kali Linux + Claude, Chrome Crash Traps, WinRAR Flaws, LockBit & 15+ Stories

Nothing here looks dramatic at first glance. That’s the point. Many of this week’s threats begin with something ordinary, like an ad, a meeting invite, or a software update. Behind the scenes, the tactics are sharper. Access happens faster. Control is established sooner. Cleanup becomes harder. Here is a quick look at the signals worth paying attention to. AI-powered command