Apple Reports Record-Setting 1Q 2026 Results: $42.1B Profit on $143.8B Revenue

Apple Reports Record-Setting 1Q 2026 Results: $42.1B Profit on $143.8B Revenue

Apple today announced financial results for the first fiscal quarter of 2026, which corresponds to the fourth calendar quarter of 2025. For the quarter, Apple posted revenue of $143.8 billion and net quarterly profit of $42.1 billion, or $2.84 per diluted share, compared to revenue of $124.3 billion and net quarterly profit of $36.3 billion, or $2.40 per diluted share, in the year-ago quarter . Apple set all-time records during the quarter for total revenue, earnings per share, iPhone revenue, and services revenue. Total revenue was up 16 percent year-over-year, while earnings per share rose by 19 percent. Gross margin for the quarter was 48.2 percent, compared to 46.9 percent in the year-ago quarter. Apple also declared a quarterly dividend payment of $0.26 per share, payable on February 12 to shareholders of record as of February 9. "Today, Apple is proud to report a remarkable, record-breaking quarter, with revenue of $143.8 billion, up 16 percent from a year ago and well above our expectations," said Tim Cook, Apple's CEO. "iPhone had its best-ever quarter driven by unprecedented demand, with all-time records across every geographic segment, and Services also achieved an all-time revenue record, up 14 percent from a year ago. We are also excited to announce that our installed base now has more than 2.5 billion active devices, which is a testament to incredible customer satisfaction for the very best products and services in the world." As has been the case for over five years now, Apple is once again not issuing guidance for the current quarter ending in March. Apple will provide live streaming of its fiscal Q1 2026 financial results conference call at 2:00 pm Pacific, and MacRumors will update this story with coverage of the conference call highlights. Conference call starts at 2:00 p.m. Pacific - No need to refresh Loading live updates... Tag: Earnings This article, " Apple Reports Record-Setting 1Q 2026 Results: $42.1B Profit on $143.8B Revenue " first appeared on MacRumors.com Discuss this article in our forums

Arzopa’s 16.1-inch 144Hz portable monitor is down to its lowest price

Arzopa’s 16.1-inch 144Hz portable monitor is down to its lowest price

If you want complete freedom when working remotely, then you absolutely need to get a portable monitor. The Arzopa Z1FC is on sale for $96.99 on Amazon right now, a 25% discount from its $129 MSRP. Gaming-capable portable monitors don’t come cheap, so this is a great option if you plan to use it for gaming while on the go! View this Amazon deal Last year, I made one of the best decisions for my working-while-out-of-my-regular-office workflow when I bought a portable laptop monitor . That one was the same brand as this one that’s on sale, but the Z1FC wasn’t available back then—so I caved and got the S1 Table instead. Turns out, I love it! And the Z1FC is even better, so do the math. This portable monitor has a color-accurate IPS panel and a nice 1080p resolution, which is good enough to look clear and crisp on the 16.1-inch screen. But one thing that sets it apart is the speedy 144Hz refresh rate, which means two things: a more fluid and responsive experience while doing normal day-to-day stuff, and the ability to crank out higher-than-average frame rates while gaming (if your laptop is powerful enough). The built-in kickstand is also great for reading PDFs and watching video. This display is indeed portable with its slim and lightweight build (weighing 1.7 pounds and measuring 0.36 inches thick), and it’s also very easy to use: just use either of the two USB-C ports or the Mini HDMI port to connect your devices to it. It’s great for Windows and macOS laptops, but it’s also compatible with smartphones, gaming consoles, handhelds like the Nintendo Switch, and more. Don’t miss this opportunity! The Arzopa Z1FC has never been cheaper than it is right now, so snag it for just $96.99 while you can . Save 25% on this 16.1-inch 1080p 144Hz IPS portable monitor Buy now at Amazon

Google will pay $135 million to settle illegal data collection lawsuit

Google will pay $135 million to settle illegal data collection lawsuit

Google has agreed to a preliminary $135 million settlement in a class action lawsuit brought by Android users who accused it of harvesting their data without consent. The suit alleged that since November 12, 2017, Google has been illegally collecting cellular data from phones purchased through carriers, even when apps were closed or location features were disabled. As reported by Reuters , the affected users believed Google using their data for marketing and product development meant it was guilty of "conversion." In US law, conversion occurs when one party takes the property of another with "the intent to deprive them of it" or "exert property rights over it." Subject to approval from a judge, a settlement of $135 million was filed in a San Jose federal court earlier this week. The payout would be one of, if not the largest ever in a case of this nature, according to Glen Summers, a lawyer for the plaintiffs. Each user involved in the lawsuit would be entitled to up to $100 from Google, which denies any wrongdoing and has agreed to seek consent during the setup process of a new phone from now on. A toggle will be added to enable users to easily disable data transfer, while the Alphabet-owned company will also adjust its terms of service accordingly. A trial is scheduled for August 5. This is the second settlement this week for Google. On January 26, the company also agreed to a $68 million settlement regarding claims that Google Assistant had been spying on users after being triggered by what it had misheard as wake words. Again, Google denied any wrongdoing in the class action suit. This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-will-pay-135-million-to-settle-illegal-data-collection-lawsuit-133012112.html?src=rss

Apple's iPhone 16 was the world's best-selling smartphone in 2025, followed by the 16 Pro Max and 16 Pro; Apple took 7 of the top 10 spots and Samsung took 3 (Counterpoint Research)

Apple's iPhone 16 was the world's best-selling smartphone in 2025, followed by the 16 Pro Max and 16 Pro; Apple took 7 of the top 10 spots and Samsung took 3 (Counterpoint Research)

Counterpoint Research : Apple's iPhone 16 was the world's best-selling smartphone in 2025, followed by the 16 Pro Max and 16 Pro; Apple took 7 of the top 10 spots and Samsung took 3 —  - Apple and Samsung continued to capture the Top 10 spots. … - In terms of comparisons with predecessor models …

The Nex Playground is everything Xbox Kinect wanted to be

The Nex Playground is everything Xbox Kinect wanted to be

It's the year 2026 and the hottest game in my living room is Fruit Ninja . No, I'm not in the midst of an ill-advised retro mobile gaming kick. Instead, my family and I have been jumping around and slicing flying fruit in our living room using the Nex Playground . It's a tiny gaming system built entirely around Kinect -like games. With its camera and onboard computer vision processing, the $249 Nex Playground can track up to four players as effectively as Microsoft's clunky old Xbox motion tracker. Simply put, the dream of the Kinect, as well as Nintendo's Wii , lives on in the Nex Playground. I'll admit, I was skeptical about Nex making a dent in the console arena. It's tough for new companies with no hardware experience to steal any limelight away from entrenched competitors like Sony, Nintendo and Microsoft. But the Nex Playground's simplicity, accurate motion tracking and library of kid-friendly titles (including the likes of Peppa Pig and Bluey ) has made it a hit among families. The company says it sold 650,000 units last year, which might not sound like much, but it was enough to beat the beleagured Xbox last November . Honestly, I'm just happy it gets my kids off the couch. I do my best to limit screen time with them, but as someone who has fond memories planted in front of my TV playing endless hours of SNES games, I also leave some room for my kids to explore tech and media on their own. I love the way Minecraft's near-limitless creative potential has unleashed my daughter's imagination, but I also want her to move more, especially in these winter months when we can't easily go outside. Even though the Nex Playground is another screen-based activity, the sheer variety of games to play keeps my kids entertained and it helps them break a sweat. The console’s version of Fruit Ninja is similar to that game's VR forays, where you have to stand up and make an effort to swipe your arms. You're not just dragging your fingers across a screen. Go Keeper gamifies the role of a soccer goalkeeper, which leads to my kids jumping all over our family room to block and catch stray balls. And we all love having mini-dance parties with Starri , which has you swinging your arms and dodging obstacles, similar to VR titles like Beat Saber and Synth Riders . In addition to those three games, the Nex Playground comes with Party Fowl , a collection of mini games, as well as its own spin on Whack-a-mole. If you want more games, you have to subscribe to the Nex Play Pass for $89 a year or $49 for three months. The company also offers a $29 Sports Pack at Target stores, which includes tennis, basketball and bowling games. Beyond those options, though, there's no other way to add new titles to the Playground. You can't buy anything individually, and since the entire platform is digital, there's also no market for cheap used games like you'd find for consoles. Nex's subscription model is undoubtedly the Playground's biggest flaw, especially given the system’s $249 price. Instead of being an expensive console that you buy once (like an Xbox), and then occasionally purchase new titles for, the Playground is an ongoing commitment constantly calling for your wallet. To the company's credit, the device doesn't feature any ads or in-app purchases. Nex Playground Nex "Ultimately, we would like to establish that long-term relationship ... we want to serve your family consistently with new content, and new updates all year round," Nex CEO David Lee said in an interview on the Engadget Podcast . He noted that the company added twenty new games to its subscription over the last two years, as well as 40 game updates over the last year. Similar to Xbox's Game Pass, the goal is to maintain the Nex Play Pass's value over time. You could argue the Nex Play Pass's steep price isn't as bad as the $15 to $30 per child that indoor activity centers charge. Those godforsaken places only distract kids for a few hours at a time, and visiting one also comes with the risk of contracting exotic childhood illnesses. Theoretically, the Nex Playground could be something you turn to whenever you need to work out restless energy from your kids. And if that means parents could get a bit more sleep on the weekend, or just a few minutes to themselves for a cup of coffee, all of a sudden $89 a year doesn't seem so bad. I'm also impressed by the Nex Playground's hardware and software, both of which are far more polished than I'd expect from a new hardware company. The device itself is a pastel-colored plastic box with a camera on the front (and a cute lens cover). You just have to plug it into power and an HDMI port, slap some batteries in the remote (which looks like an elongated Roku remote) and connect to Wi-Fi. It took a few minutes for the Playground to update the first time I turned it on, and I also had to create a Nex account using my phone. Once that initial setup phase was over, it took another five minutes to download the initial batch of five games to the Playground via my gigabit connection. That timing entirely depends on your internet setup — I've seen reports of it taking up to 30 minutes to install the Nex's core games. I was also able to download the entire Play Pass library of titles in 35 minutes, but it could take a few hours on slower connections. Thankfully, those downloads happen in the background, so you can play other titles while waiting for new ones to install. Another plus? Once you've downloaded the games, you can play them entirely offline. That makes it easier to grab the Playground and bring it on vacation, or to a friend's house, than it is to travel with other consoles. As long as you can reach a TV's inputs, have nearby power and clear out around six feet of space, you can play the Playground. Nex Playground Nex Nex's long experience developing motion-tracked games and experiences is a major reason why the Playground is so successful. The company previously created Homecourt , an app for tracking your basketball skills, as well as Active Arcade , a collection of Playground-like minigames for iOS devices. Lee admitted that it’s tough to get parents to use their phones for things like Active Arcade. That led him to develop the Playground as a closed ecosystem, where the company could build a suite of games around a device where it could control every aspect of the hardware. Now that Nex Playground features games from well-known kids brands like Peppa Pig , it’s clear that Lee’s intuition has paid off. While I have some concerns about the company’s subscription model, Nex has accomplished a rare feat: It developed a simple box that makes it easy for your entire family to jump into genuinely innovative games and experiences. You don’t need to set up a clunky console or any additional accessories. Just plug in the Nex Playground, and you too could be hand-slicing virtual fruit on your TV in no time. This article originally appeared on Engadget at https://www.engadget.com/gaming/the-nex-playground-is-everything-xbox-kinect-wanted-to-be-133000397.html?src=rss

iPhone 16 gives Apple seven of the 10 best-selling phones in 2025

iPhone 16 gives Apple seven of the 10 best-selling phones in 2025

New data shows the iPhone 16 was the best-selling phone of 2025, with Apple's iPhone accounting for seven of the top 10 devices of the year and Samsung making up the rest. Apple's iPhone 16 has proven popular among buyers That data, provided by market-watchers Counterpoint Research, has Apple's 2024 entry-level iPhone 16 proving the biggest winner among buyers. Apple's 2025 lineup was also represented, starting with the iPhone 17 Pro Max in fourth spot. Between those two devices, the premium iPhone 16 Pro Max was second, with the iPhone 16 Pro third. The first non-Apple device, Samsung's budget Galaxy A16 5G, found a home in fifth. Continue Reading on AppleInsider | Discuss on our Forums

Crypto exchange Bybit plans to offer banking services via "MyBank" accounts that can hold USD and other currencies, set to launch in February pending approvals (Ryan Weeks/Bloomberg)

Crypto exchange Bybit plans to offer banking services via "MyBank" accounts that can hold USD and other currencies, set to launch in February pending approvals (Ryan Weeks/Bloomberg)

Ryan Weeks / Bloomberg : Crypto exchange Bybit plans to offer banking services via “MyBank” accounts that can hold USD and other currencies, set to launch in February pending approvals —  Crypto exchange Bybit plans to start offering banking services with the launch of accounts that will let customers hold balances …

You may not have the Creator Studio iWork apps installed on your Mac yet

You may not have the Creator Studio iWork apps installed on your Mac yet

If you clicked "update" for Creator Studio iWork apps on your Mac, and walked away, you're not quite done yet. Here's what you need to finish the process, and get the new versions. There's another step you may need to complete to get iWork updated There's a technical reason for what Apple did here, which we will not delve that deeply into. Basically, the old Mac versions of the iWork apps were bundle-identified as macOS -specific. The new versions are universal working across macOS, iPadOS , and iOS . Because of that change in bundle identifier, there's no straight-through path to upgrading your older iWork apps to the new ones in one click. Your "update" needs to go through a new install process from the Mac App Store . Continue Reading on AppleInsider | Discuss on our Forums